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Devlog
Prototype: Mindless Collection by AzraelCcs
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Devlog
Minor Bug fixes
June 04, 2021
by
Azrael Arocha
No more bug where coins have a value of 0 and other tiny changes...
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New Reward for Ad and Colours
June 03, 2021
by
Azrael Arocha
There's a new better reward now after watching the "Ad". Still no real ads. and a change in colour for a few things. I'm trying out a new palette...
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"End" Game... Stuff...?
June 02, 2021
by
Azrael Arocha
An extra obstacle shows up on Level 6+ Does it suck?...
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Clearer Objectives... Kinda
May 30, 2021
by
Azrael Arocha
Before you start a level, you can see what your objective is...
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Better Tutorial
May 28, 2021
by
Azrael Arocha
Not great! but now it kind of resembles a tutorial...
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Objectives! Bugless...
May 27, 2021
by
Azrael Arocha
Remember when I said I've "Fixed" bugs? Well, it turns out I introduced them. They should be fine now. By "Fine" I mean that I hope they are at peace and don't come out to play. Let me know if you hav...
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Objectives! Mindless, not Aimless
May 25, 2021
by
Azrael Arocha
Mindless doesn't necessarily need to mean aimless. In previous versions all you had to do to progress could get boring fast. Now you have a small challenge, an objective to achieve. At the moment, eve...
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Shields! They matter at higher levels
May 24, 2021
by
Azrael Arocha
When you had lot's of speed big coins shields didn't matter, Now they do... Let me know if I broke them...
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Saving! Tutorial Change and Screen Rotation!
May 23, 2021
by
Azrael Arocha
Are you 2 tired of having to restart from the beginning every time you start the game? NO MORE! Mindless Collection now keeps track of your progress!!!!! Send me a screen shot of how high you get. Sho...
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No Crashes anymore! YAY
May 22, 2021
by
Azrael Arocha
Turns out the crashes were a menu overlay thingy and that's taken care off. Also, more randomness! Thanks @Satanas82 for the help on this!...
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Now Rogue-Lite! J/K. Less crashes! I think
May 18, 2021
by
Azrael Arocha
The start point for the end of level buttons is even more random. Bug "fixes" and by 'fixes' I mean they have more room to breath so less crashes (?)...
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Testing Unity Ads (Not real Ads yet)
May 17, 2021
by
Azrael Arocha
Testing unity Ads from Unity when you fail a level to give you brief boost to collection. Let me know if this is too much or not enough...
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No more Stacking ... hopefully
May 16, 2021
by
Azrael Arocha
When buttons and items appeared they sometimes stacked on top of each other, which was making me sad... This no longer happens... let me know if it does for you...
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Shields!... For the bigcoin!
May 02, 2021
by
Azrael Arocha
In this update, I added a shield for the BigCoin that goes away once you have collided with it and then you can collect it. I thinking adding a little obstacle will vary the (barely there) gameplay th...
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Bug Fix: Coins Counting Fixed
April 24, 2021
by
Azrael Arocha
Fixed the issue where the counts weren't counted anymore...
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Multiplier!!!
April 24, 2021
by
Azrael Arocha
Multiplier implemented roughly...??? kinda It's OP but the concept works so .... win?...
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Options!...?
April 24, 2021
by
Azrael Arocha
Now with OPTIONS! Useless ones because they aren't stored in memory after you leave the game, but hey! very subtle options!...
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Enemies?
March 14, 2021
by
Azrael Arocha
Previously there were static "enemies" that would drain your air supply when you touch them. They now follow you to make it a little more involved for players. Let me know if this is an improvement...
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